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- function Round(n, decimals)
- decimals = decimals or 0
- return math.floor(n * 10^decimals) / 10^decimals
- end
- local last_time = 0
- local debounce = true
- local BeginRace = game.Workspace.Start.BeginRace
- local EndRace = game.Workspace.Finish.EndRace
- local TextLabel = script.Parent.TextLabel
- while true do
- if BeginRace.Disabled and debounce then
- debounce = false
- local timer_status = true
- local timeStart = tick()
- while timer_status do
- local raceTimeResult = tick() - timeStart
- raceTimeResult = Round(raceTimeResult, 2)
- last_time = raceTimeResult
- TextLabel.Text = "Time:"..tostring(last_time)
- if EndRace.Disabled then
- timer_status = false
- wait(5)
- debounce = true
- break
- end
- wait()
- end
- end
- wait()
- end
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